Epic invests in M-XR’s 3D scanning technology


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M-XR, a London-based 3D technology company, has announced that it has received an investment from Epic Games. It plans to use this investment for its modeling solution, which is designed to help makers produce 3D models at scale.

The blog announcement states that M-XR “wants to harness the technology’s full potential with existing and emerging 3D markets.” The company also received an Epic MegaGrant last year. It plans to work closely with Quixel, Epic’s company that maintains the Quixel megascans library, the largest of its kind.

Ryan Howell, CEO of M-XR, said in a statement: “To allow virtual worlds to scale and content to thrive, we need to solve bottlenecks in 3D production….Currently, the bar for producing a realistic 3D item or experience incredibly high, almost exclusive to teams of highly skilled 3D artists who have the relevant skills and experience.To create enough variety for these existing and emerging media, we need to develop tools that enable new and existing stakeholders in enabling them to creatively explore new media without cost or time, we feel Epic shares our vision and we are proud to continue to work closely with them.”

Teddy Bergsman, senior director at Quixel, added: “M-XR has impressed us with their progress rate as their developments have already shown potential to not only accurately predict material properties in the real world, but also to improve the processing of automate scan data… We appreciate the collaborative spirit of the M-XR team and look forward to working closely together as we continue our mission to conquer the world.”

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This post Epic invests in M-XR’s 3D scanning technology

was original published at “https://venturebeat.com/2022/04/20/epic-invests-in-m-xrs-3d-scanning-tech/”

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