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Ready Player Me today announced another metaverse partnership, this time with the Nemesis metaverse platform. Players can now use their Ready Player Me avatars in the virtual worlds of the Nemesis.
Nemesis users can use their custom avatars for all Nemesis activities such as games, galleries, stories and other virtual locations. Ready Player Me avatars, which can be taken from a selfie, will translate to all activities.
Alessandro De Grandi, CEO and founder of The Nemesis, said in a statement: “At The Nemesis, we are committed to openness, technical neutrality and interoperability, and Ready Player Me’s technology is exactly that direction. We were immediately drawn to the simplicity of creating an avatar through their technology and look forward to growing our community by integrating these avatars so that our users can explore not only the Nemesis ecosystem but also virtual worlds in many metaverses.”
This is one of many partnerships Ready Player Me has entered into with other metaverse platforms. The company previously partnered with VRChat, Somnium Space, TCL, PIXELYNX, and Hiberworld.
Timmu Tõke, CEO of Ready Player Me, added: “The Nemesis gives a glimpse of how the metaverse will evolve in the coming years, bringing together mobile, 3D experiences, games and more. Given our focus on enabling users to travel and explore virtual worlds, we share the same vision for the future and we couldn’t be more excited about this partnership.”
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This post Ready Player Me integrates its avatars with the Nemesis platform
was original published at “https://venturebeat.com/2022/04/01/ready-player-me-integrates-its-avatars-with-the-nemesis-platform/”